Glossary of software application development
A
- Agile Development: A methodology focused on iterative development, where requirements and solutions evolve through collaboration.
- API (Application Programming Interface): A set of tools and protocols that allow different software applications to communicate with each other.
- Authentication: The process of verifying a user’s identity to grant access to a system or application.
- Automation Testing: The use of scripts and tools to execute tests on software applications automatically.
B
- Back-End Development: The server-side of application development, involving databases, servers, and APIs.
- Bug: An error, flaw, or failure in a software application that causes unexpected behavior.
- Build: A version of software compiled for testing or release.
- Business Logic: The rules and operations that define how data is created, stored, and modified in an application.
C
- Cache: Temporary storage that helps reduce data retrieval time by storing frequently used data.
- CI/CD (Continuous Integration/Continuous Deployment): A practice where developers frequently integrate and deploy code changes into a shared repository.
- Cloud Computing: Delivery of computing services like storage, databases, and servers over the internet.
- Code Review: The process of reviewing another developer’s code to identify bugs or improvement opportunities.
- Containerization: The use of tools like Docker to package applications and their dependencies into lightweight, portable units.
D
- Database: A structured collection of data stored electronically.
- Debugging: The process of identifying and fixing errors in a software application.
- Deployment: Releasing an application or updates to a live environment where end-users can access it.
- Design Patterns: Reusable solutions to common software design problems.
E
- Endpoint: A URL or interface where APIs accept requests and send responses.
- Error Handling: Mechanisms implemented in software to manage and respond to errors or unexpected behavior.
- Event-Driven Architecture: A software design pattern where actions are triggered in response to specific events.
F
- Framework: A pre-built collection of tools, libraries, and best practices for developing software applications (e.g., React, Laravel).
- Frontend Development: The client-side of application development, focused on user interface and experience.
- Functionality Testing: Testing software features to ensure they work as intended.
G
- Git: A version control system used for tracking changes in code.
- GraphQL: A query language for APIs that allows clients to request specific data.
- GUI (Graphical User Interface): The visual part of an application that users interact with.
H
- HTTP (HyperText Transfer Protocol): A protocol used for transmitting data over the web.
- Hosting: Providing server space for running and storing web or software applications.
I
- IDE (Integrated Development Environment): A software suite that combines tools like code editors, debuggers, and compilers (e.g., Visual Studio, IntelliJ IDEA).
- Integration Testing: Testing how different modules or services in an application work together.
- Iteration: A development cycle within methodologies like Agile, focusing on delivering incremental improvements.
J
- JavaScript: A programming language commonly used for interactive web applications.
- JSON (JavaScript Object Notation): A lightweight format for storing and exchanging data.
K
- Kanban: A workflow management method used to visualize tasks and improve efficiency in development.
- Kubernetes: An open-source system for automating deployment, scaling, and management of containerized applications.
L
- Library: A collection of pre-written code that developers can use to perform common tasks (e.g., jQuery, Lodash).
- Load Testing: A type of performance testing to evaluate how an application handles heavy loads.
- Low-Code Development: Building software applications using visual interfaces with minimal hand-coding.
M
- Middleware: Software that connects different components or applications, enabling communication and data exchange.
- Microservices: An architectural style where applications are composed of small, independent services.
- Minimum Viable Product (MVP): The simplest version of a product that can be launched to gather user feedback.
N
- NoSQL: A type of database designed for unstructured or semi-structured data (e.g., MongoDB).
- Normalization: The process of organizing a database to reduce redundancy and improve efficiency.
- Notification System: A feature that alerts users about updates or actions in an application.
O
- Open Source: Software whose source code is freely available for anyone to use, modify, and distribute.
- ORM (Object-Relational Mapping): A tool that allows developers to interact with databases using programming languages instead of SQL queries (e.g., Hibernate, Sequelize).
P
- Patch: An update that fixes bugs or security vulnerabilities in an application.
- Prototype: An early sample or model of a software application used to test concepts or features.
- Push Notifications: Messages sent from an app to a user’s device, often used for updates or alerts.
R
- Refactoring: The process of restructuring existing code without changing its functionality.
- Regression Testing: Testing to ensure that new updates haven’t introduced new bugs into previously working code.
- REST (Representational State Transfer): An architectural style for designing networked applications.
S
- Scalability: The ability of an application to handle increased workloads or users as it grows.
- Scrum: An Agile methodology that focuses on delivering small, incremental changes in short development cycles.
- SDK (Software Development Kit): A collection of tools and libraries for building software on a specific platform.
- Source Control: Tools like Git or SVN used to track changes in the codebase.
T
- Test Automation: The use of scripts and tools to test software applications automatically.
- Third-Party Integration: Incorporating external services or APIs into an application.
- Two-Factor Authentication (2FA): An extra layer of security requiring two forms of identification to access an application.
U
- UI (User Interface): The visual and interactive elements of an application that users interact with.
- Unit Testing: Testing individual components or pieces of code to ensure they work as expected.
- UX (User Experience): The overall experience a user has when interacting with an application.
V
- Version Control: A system for tracking and managing changes to software code (e.g., Git).
- Virtual Machine: A software-based environment that mimics physical hardware, used for running applications or testing.
W
- Waterfall Model: A sequential software development methodology where each phase must be completed before moving to the next.
- Webhooks: Automated messages sent from one application to another based on specific events.
- Wireframe: A blueprint or outline of an application’s layout and structure.
Y
- YAML (YAML Ain’t Markup Language): A human-readable data serialization format often used for configuration files.
Z
- Zero Downtime Deployment: A deployment process that ensures an application remains available during updates.